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the realm of kings update 2022.... sept 24, 2022

This is my first blog entry regarding the Realm of Kings map update.. this is an official story.. i am the original creator of the map

i have many ideas for this update.. i shall try to bring to life some of the charm in dungeon siege with the revitalization of this map.

thank you

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DS1 Multiplayer party mod?

I recently got my fiance to play DS1... Is there a mod to allow us to recruit party members in multiplayer, or am I forgetting how it works?

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ranged spell & some new bows (DS1) *updated*

Fixed an error with ammo template. New version of mod has been uploaded (test bows 0929b).
Please keep in mind that the mod is not complete.

A few weeks ago I posted a blog entry about modding some custom bows. I've been working on this mod and currently have a version that has five bows with various types of custom damage. I've also included a nature spell I've been working on that's the ranged equivalent of "charged fist". The spell can be cast on any member of the party and scales with the caster's nature magic skill.

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Crossbow Blood Assassins, Nerfs and problems

Changes

Before act 2, one thing was clear: LadyFemme's shop mod had to go. Mind me, it was good at helping me learn how the shops work, but it was very unsatisfying on the reagent front, too powerful on the weapons front, and unnecessary when it came to spells.

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Crossbow Blood Assassins, Concept and Act 1

Background

A while ago I played through Broken World again, taking the same Fist of Stone route with Osric that I took at my uncle when I first played the game. I was playing at my uncle too. This time it was in a full party, and everyone was re-specialized for shields. I wanted tankiness, and by Xeria I'd have it.

As usual, I have a distaste for missing out skill points from quests. EXP differences I can smooth out with time and a little effort, but permanently missing skill points? That's where I draw the line.

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Calling all fairies, pixies and fae!

I like DarkElf's fairy textures and started making a few more myself.

So I was thinking maybe this code could be adapted to summon a random fairy. Same abilities with just a different appearance. It would be easy to make some additional actor templates to add to the summon fairy spell.

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Fairies

so playing around with Kathy's fairies we have now 3 more additions... then to create 3 new spells will be next Smile

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