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DS1 & LoA Mod Development

Discuss modifications of DS1 and LoA here.

How to Scale Monsters?

So, I've successfully finished the SKRIT code that checks the players level and selects a monster from a pool of monsters to spawn. That's all well and good. However, as I am making custom monsters for my map, I need a little help with leveling said monsters. What I've basically been doing is leveling the monsters based on previous dungeon siege monsters, however, with all the variants in my mod, this will take FOREVER.

New Map and Mod Screenshots

Attached below (I hope they've attached) are screenshots from a siegelet and accompanying mod I've been working on for quite some time now. The story takes place back during the war between the Utraean Empire and the Empire of Stars. I've gotten most of the terrain down (with the exception of a few bonus regions) and plan on having a relative open world, as much as the engine will allow. The end product will hopefully be a somewhat less linear version of dungeon siege, with monsters that level with the player( s ) so that one can enjoy any part of the map at anytime.

New RTS Mod For DS1 and DSLOA Expansion

So, I am currently working on an RTS mod for Dungeon Siege and its Expansion, Legends of Aranna. It will come with their own maps and yadda yadda yadda. What I wanted to know is would anyone be interested in this? If so I'll put some of the finished work up or email it to you when it is eventually finished.

I understand that really no one plays Dungeon Siege 1 anymore, but I figured I'd at least ask to make sure.

Lemme know! And happy sieging!

Melisandre

Its not that Melisandre, the Red Woman from Game of Thrones, no, its Melisandre the melee fighter from Stonebridge, you'll be able to hire her there that's if you decide to use the files.
You can't miss her as she's stood outside the inn, you can rename her, change her abilities, give her an hairdo, modify any of the files and claim them as your own as my objective has been achieved for an all girl party of six and that is all I wanted to do.

Rehtael's picture

I'm back, and I have DS1 modding questions

I'm back to the site after over a year!
I'm still trying to edit character names/ models (Or just the name) to create a custom named party in DS1.

I know I'm shooting myself in the foot by not having the disc set, but are there any known working mods/ modding tools for the steam version?

Playable Creatures pack 2.1

Hi all!!!

I present you a mod Dungeon siege Playable Creatures pack allowing you to play in the single and multiplayer by any creature from the game.

Each creature has its own characteristics, skills, spells and weapons.

This mod was created on the basis of morechars (the author is not known) a modification containing 48 creatures without characteristics, skills, spells and weapons (only a standard farmer's knife).

When used in conjunction with Console mod, you can create groups (batches) from any creatures.

Possible to force never unequip weapon

Hi. I was wondering for my new sword.
It will be a cursed sword. >)
Does anybody know of a modifier name that prevents player from EVER unequiping a weapon?
I want that the weapon is too good of a temptation accept that it can never be let go of.

I sure hope there is a way to do it!!!

http://fav.me/dc0oeyy

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