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DS1 Legendary Mod for DS2 Beta Thread

This thread is devoted to comments, bug reports and fixes and discussion about the DS1 Legendary Mod for Dungeon Siege 2 and Dungeon Siege 2: Broken World.

Full version Installer version
DS2 Legendary Mod v1.01 Full Setup (1.18 GB)
Hosted on Goggle Drive.

DS2 Legendary Mod v1.01 at MODDB
DS2 Legendary Mod at Nexus Mods

Split version Installer version
DS2 Legendary Mod v1.01 installer (410Mb)
DS2 Legendary Mod v1.01 part two (410Mb)
DS2 Legendary Mod v1.10 part three (387Mb)
Download all three parts to the same location and run DS2_Legendary_Mod_v1.01_Setup.exe.
Thanks to MEGA Limited for hosting the file. The link goes to a separate page where the mod can be downloaded. I recommend right clicking and opening in a new tab or window.

Hotfix for fades issue in Kingdom of Ehb v1.01
Hotfix v1.01

Please note that the mod must be installed in the Dungeon Siege 2 resources folder even if you own Broken World. Unexpected glitches will occur if you don't.

The installer version also includes a number of min-mods and a simple mod manager to enable them, which isn't available if you download the mod as separate modules below.

Here's the links of all required files for the full version as separate modules;
Thanks to MEGA Limited for hosting the files. Each link goes to a separate page where the module can be downloaded.

DS1_Map_Legends_of_Aranna_Beta_v1.01.ds2res (37Mb)
DS1_Map_World_v1.01.ds2res (46Mb)
DS1_Map_Utraean_Peninsula_v1.01.ds2res (74Mb)
DS1_Map_Yesterhaven_v1.01.ds2res (20Mb)
DS1_Mod_Content_v1.01.ds2res (314Mb)
DS1_Mod_Logic_v1.01.ds2res (2.6Mb)
DS1_Mod_Sounds_v1.01.ds2res (343Mb)
DS1_Mod_Terrain_v1.01.ds2res (123Mb)
DS1_Mod_Voices_v1.01.ds2res (240Mb)
Mod-DS1Map-ArhokXP-Beta5.ds2res (30.2 Mb)
Diabloish Map for DS2 Beta 2e (15.5 Mb)
Level Adjustment Mod, Beta 5t (0.8 Mb)

Please note that the DS1 Content Pack is included within the mod but for reference here's the separate download link;
DS1 Content Pack, Alpha11b (19.2Mb)

Mod Game Manual
DS2_Legendary_Mod_Manual.pdf

Current Readme for KillerGremal Mods
DS1 Content Pack Readme: http://ds2.bplaced.net/getfile.php?redict=173&type=.txt
Level Adjustment Mod Readme: http://ds2.bplaced.net/getfile.php?redict=107&type=.txt
Diabloish for DS2 Readme: http://ds2.bplaced.net/getfile.php?redict=189&type=.txt

This mod allows players the opportunity to play Kingdom of Ehb, Utraean Peninsula, Legends of Aranna and Yesterhaven from the original Dungeon Siege in Dungeon Siege 2 and it's expansion, with all the benefits that provides. Think of it as more of a remastered version of the original Dungeon Siege than a mere port to a newer engine.

The mod is based on Killergremal's original work on the Utraean Peninsula, Kingdom of Ehb and Yesterhaven, found at this thread; http://siegetheday.org/?q=node/1330

Elys All*Saves or Elys' Succubus Manager is recommended to play the mod, which most users of this site probably already use. However either use v1 of All*Saves or turn off the seefar option in the launcher as the mod incorporates seefar moods directly in the maps for better balance without the glitches and distortions caused by using a too high a level of seefar in the launcher. Version 1 of Elys All*Saves is distributed in the installer version in original DS2 (v2.2), Broken World (v2.3) and Steam versions.

Partial Language Translations
French http://www.siegetheday.org/~iryan/files/Language_Packs/DS1_Mod_French_Language_Pack_Alpha_3.ds2res (138 Mb)

Forum Threads for KillerGremal's Mods
DS1 Content Pack & Diabloish http://siegetheday.org/?q=node/1330
Return to Arhok http://siegetheday.org/?q=node/1289

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Link to thread containing user made maps from DS1 that have started being converted to DS2.
https://www.siegetheday.org/?q=node/1916

Please put any comments, suggestions, reports, etc. about user made maps into that thread rather than here. All maps should be fully playable from start to finish but please expect bugs as they are still only alpha versions.

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DrakeIsGod's picture
lol! It's a Druid Staff

lol! It's a Druid Staff though, normally that would just pick up from DS2

EDIT: I just tested this in the normal Dungeon Siege 2 campaign and it seems all druid staffs have this issue. Can anyone test this with the latest version of this mod and Aranna Legacy on a retail copy of DS2: BW? I'm worried that perhaps I may have missed something with installing the Steam Fix.

Actually, I think you found

Actually, I think you found an undefined object.

Dwarf

DrakeIsGod's picture
It's been awhile

I haven't had a computer for a loooooonnng time. I've had a kid since the last time I've gotten on here lol. I took a pretty long break, but I'm ready to get back into Dungeon Siege now that I've got this awesome computer rig I've always wanted.

How is everyone!?

By the way, I decided to actually buy Dungeon Siege 2 this time so I got it from Steam and I'm using the Killah fix. I made sure to grab all of the most up-to-date files by scrolling through these pages and making comparisons to the bundled setup file. I also grabbed Iryan's voicesets and I'm extremely impressed! As well, I have Aranna Legacy and it's actually gone a really long way! Big shout out to KillerGremal for the awesome updates Smile
I haven't touched the .ini config file just yet, so far the game is running perfect!

I did find one issue though.

Could this be a Steam glitch? I never saw this before with DS2-specific items in DS1.

Ulyss's picture
Version 33b

DS2 Killah Fix Legendary Edition version 3.3b.rar (1,47 Go)

See the page on Steam: http://steamcommunity.com/groups/DungeonSiegeOfficialGroup/discussions/0/364039785167627070

Link for download: https://1fichier.com/?hk3rcc5o36 (my own link)

Cordially Ulyss

Eksevis's picture
You probably should update

You probably should update the Moddb page. I mean, I guess it's not a super big deal, but It'd be nice.

The conversion of the DS1

The conversion of the DS1 ressources have failed, the game doesn't manage to find the DS1 assets, that's why !

Bug!

Someone with texture problem? When i load the map "DS1 Kingdom of EHB" everthing are a black and yellow square! Someone can help me, please!?

Finally trying XP Overload

"DSLoA Experience Mods" is a bit too fast to my taste, maybe XP Overload will be more balanced

Ulyss's picture
Here two links to find what

"I have seen somewhere that there was a mod for DS1 that multiplicate the number of mobs, but it's only an artificial way to increase the experience earned"

Here two links to find what you are looking for:

1) https://gamefront.online/files/listing/pub2/Dungeon_Siege
2) http://ds.gemsite.org/web/index.php/mods

Indices: respawn

Good luck Smile

I have seen somewhere that

I have seen somewhere that there was a mod for DS1 that multiplicate the number of mobs, but it's only an artificial way to increase the experience earned...

bare_elf's picture
As Far as I Know No

Gemeaux333 wrote:
I wondered, is there an equivalent of the Monster Level Adjustment mod for the first Dungeon Siege ?
As far as I know there is not an equivalent for Dungeon Siege 1. Maybe someone else knows. Elf

I wondered, is there an

I wondered, is there an equivalent of the Monster Level Adjustment mod for the first Dungeon Siege ?

South tower

I still say the book for the quest (Kingdom of Ehb) is meant to be got from the guard in Glacern's south tower, the one on the way in not right by a gate (because there's the chasm in between).

Elevators for both south and north towers are of course meant to work automatically when somebody steps aboard and there are the handles top and bottom too (there were problems with those once, I seem to remember).

bare_elf's picture
Re: Feedback

Hizsoo wrote:
Haven't updated any of the files yet, but there are Weird textures appearing in Eurilan and Solanum, but the main problems appear after a while as long as I don't quit the game and exit to windows: Can't open inventory and can't switch between characters properly. Can't drag and drop items, items are automatically contol clicked for me. Also, the tower that can't be accessed is clearly the one with the guard which have the book.

Update the files as things like weird textures, inventory control issues, and character issues will be corrected. There are other problems that will not be fixed yet but all reported by you will get better. You need the 12 files listed above in section *Here's the links of all required files for the current version 30 Beta

Elf

CHECK YOUR MAIL I HAVE THE ANSWER TO YOUR OTHER QUESTION.

Feedback

Haven't updated any of the files yet, but there are Weird textures appearing in Eurilan and Solanum, but the main problems appear after a while as long as I don't quit the game and exit to windows:
Can't open inventory and can't switch between characters properly.
Can't drag and drop items, items are automatically contol clicked for me.
Also, the tower that can't be accessed is clearly the one with the guard which have the book.

Wrong tower?

Hizsoo wrote:
Fedwyr's way vol 1 cannot be acquired because the lever and the elevator leading up to the tower at the northern gate side tower is unusable
If you mean the tower I think you mean then it is not the one where you are supposed to find the book!

bare_elf's picture
great hizsoo just one more step

Hizsoo wrote:
I'm using an old Windows XP SP3 Using the BW 2.3 retail one Using Ely's All saves, these are the only mods that I'm currently using and all I know is that I used a single installer to enable these mods, but this was the more promising place to ask for help.
Great now look for any updates to the files related to the Legendary Mod (top of the page) and update any of the files in your resource folder to the newer files listed. I can always post the versions that I am using if you wish.

Elf

Some version details

I'm using an old Windows XP SP3
Using the BW 2.3 retail one
Using Ely's All saves, these are the only mods that I'm currently using and all I know is that I used a single installer to enable these mods, but this was the more promising place to ask for help.

bare_elf's picture
What versions of the files are you using Hizsoo

Hizsoo wrote:
Fedwyr's way vol 1 cannot be acquired because the lever and the elevator leading up to the tower at the northern gate side tower is unusable and the quest for collecting the books is not even included in the mod. I didn't noticed any of the pipes leaking the liquid pollution from the goblin warrens into the swamp, maybe I'm blind and tired, but that also might not be included in the mod. With level adjustment mod on the gobbot igniter and the heater does so much damage that even at 80% fire resistance it drains the health of my characters pretty rapidly. They use the spell effect of the Blazewing which does fire damage, can confirm that I resist it much better, so I don't get how this happened with mobs introduced with the mod. The elevator right before Gom doesn't come up and down, so I can't finish the Kingdom of Ehb map in this mod because of my mistake. So far I played Kingdom of Ehb and LoA in this mod. I might be able to give feedback about other stuff later.

There have been numerous versions of the various files that make up this mod.
1. It would be very helpful if you could list all of the files and their revisions.
2. It would also be useful to know what version of windows you are currently using.
3. Also are you using the retail version of the game or the steam version of the game.
4. If you have the retail version of the game what is the revision that you have installed.
5. Are you using Elys All-Saves or the regular DS2 Start.
6. What is the revision number of The Monster Level Adjust.

The reasons for these questions is that several of the issues you are having have been resolved with updates to various files.

Thanks
Elf

Feedback

Fedwyr's way vol 1 cannot be acquired because the lever and the elevator leading up to the tower
at the northern gate side tower is unusable and the quest for collecting the books is not even
included in the mod.
I didn't noticed any of the pipes leaking the liquid pollution from the goblin warrens into the
swamp, maybe I'm blind and tired, but that also might not be included in the mod.
With level adjustment mod on the gobbot igniter and the heater does so much damage that even at 80%
fire resistance it drains the health of my characters pretty rapidly. They use the spell effect of
the Blazewing which does fire damage, can confirm that I resist it much better, so I don't get how
this happened with mobs introduced with the mod.
The elevator right before Gom doesn't come up and down, so I can't finish the Kingdom of Ehb map in
this mod because of my mistake.
So far I played Kingdom of Ehb and LoA in this mod. I might be able to give feedback about other stuff later.

Have a read of this if you

Have a read of this if you want to learn some more about the MLA mod.
http://www.dungeonsiege2.net/ds2fun/mods/ds2-mod-faq-monsterlevel-adjustment.php#activation
Or just copy these three lines into your .ini file.

monster_adjust_world = all
monster_adjust_difficulty = 90
monster_adjust_ball_drop = false

In the DS2.ini thats found in your documents folder you can add the above 3 commands to have a bit of control on how tough the monsters are, you can decrease 90 to about 70, any lower will make it too easy, or increase it to 115 if you think that the monsters aren't tough enough for you.
Below is a copy of my .ini file from years ago just to give you an example on what to do.

driver_description = NVIDIA GeForce GTX 295
sp_active_party = Suki
regrequest_sp = true
optout = true
sp_last_saved_party = Suki
monster_adjust_world = all
monster_adjust_difficulty = 90
monster_adjust_ball_drop = false
width = 1024
height = 768
bpp = 32

Stash vault button

Hi Hizsoo

MLA (monster level adjustment) mod added a button on the side of the stash vaults (big yellow chests). Hit it repeatedly to cycle through three settings, one of which is "off".

Please!

Please!
How to turn off the level adjustment mod?
Preferably with a command, in game tool or something like that.

bare_elf's picture
not sure

Sorry I have not spoken to him via email in over a month. Elf

Dare I ask

bare_elf wrote:
Gemeaux333 wrote:
Any activity lately ?
There has been no activity lately as iryan is busy with other things Sad Elf

Dare I ask : "When do you think Irian will be more available ?" Smile

bare_elf's picture
not recently Gemeaux

Gemeaux333 wrote:
Any activity lately ?
There has been no activity lately as iryan is busy with other things Sad Elf

You can use INI file and

Moros:
You can use INI file and write: difficulty = 90
(it is ideal for me)I do not know if this is possible only in arrana legacy
Here you have some info http://ds2.bplaced.net/mods/options-hm-alm.php
"difficulty = 100
Value range 50-500, 100 means normal difficulty. 50 will make the game notably easier, with 500 it becomes quite dangerous."
My experience is "100" on elite difficulty lvl 90-100 in Zaramoth horns is unplayable, 2 fire ball from mages mobs = you are death even with best armom what you can find. difficulty = 90-80 is ideal solution unless here difficulty balance

Any activity lately ?

Any activity lately ?

What about using the original

What about using the original cinematics (in bink) and musics for the outros of KOE and LOA ?

If you find a tought passage,

If you find a tought passage, type the code +drlife in the chat window , and -drlife when you have passed