DS1 & LoA Mod Development
Discuss modifications of DS1 and LoA here.
Possible to force never unequip weapon |
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Submitted by ChickenGeorge on Sat, 2018-01-20 01:52 | ||
Hi. I was wondering for my new sword. I sure hope there is a way to do it!!! forums: |
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Make player go faster Armor? |
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Submitted by ChickenGeorge on Wed, 2018-01-17 00:39 | ||
I'm probably not the only person who doesn't like how long it takes for players to get across a map. But for the life of me I cannot find any way to set the above variable. forums: |
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Modding Advice For My Custom Head? Help |
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Submitted by ChickenGeorge on Mon, 2018-01-15 03:51 | ||
Has anyone ever did any custom heads before? forums: |
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Reaching Max Level |
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Submitted by Eksevis on Sun, 2017-12-24 13:48 | ||
I know I've mentioned this a good handful of times, but I think I've found a decent (and basic) way to go about this that makes sense. - Obviously your first 150 would equate to Uber Level 150. OR - First takes you to 150 forums: |
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Weapons/armor packs for higher levels? |
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Submitted by Legosp on Thu, 2017-11-30 09:04 | ||
Is there and weapon pack for lvl higher than 100? Mobs have pretty high health, It takes forever to kill it even with dragon wing sword (Damage 247 to 334) forums: |
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Exception Detected Issue With NPC Stores |
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Submitted by Dungeon Siege F... on Fri, 2017-05-26 16:49 | ||
So, I have decided to get back into modding, and am in the process of making a mod to go along with a siegelet in DSLOA. It's been running fairly smoothly, but I have had considerable issues with NPC shopping. Whenever the game itself loads in a shopkeeper, a whole crap-ton of errors are thrown, sometimes causing the game itself to crash. For example: forums: |
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Debugging Tool For Dungeon Siege... or how to read .DSLOG and .CRASH Files? |
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Submitted by Dungeon Siege F... on Sun, 2017-04-16 17:44 | ||
I'm sure this has been covered before, but my inept detecting skills have left me unable to find a thread... forums: |
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