Tutorials, Tips, and Tricks
Share your knowledge of the inner workings of DS Modding.
[How to] improve the look of DS2 |
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Submitted by sol77 on Wed, 2006-06-14 23:49 | ||
This guide can be found here: Improve the look of DS2 & DS1.forums: |
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skrit reference... |
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Submitted by Sharkull on Sat, 2006-06-03 15:09 | ||
(Just a general tip... I know absolutely nothing about skrit). SN's database may be in permanent limbo, but it seems that Google has the skrit reference pages cached... Search for a page like this: ...and then go to Google's cache of the page which will look something like this: The links on the resulting page will (probably) be dead... forums: |
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[Request] Stitching tutorial |
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Submitted by ColdWhiteLight on Sun, 2006-05-14 10:34 | ||
Yeah, well, sure, I know it's basic... but the last time I made any map-designing in the SE was about 2 years ago... and even then I never was really any good. Oh... and since I'm just starting I guess you will hear quite a lot from me in this particular forum in the near future forums: |
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Modding Basics: Templates (and components.gas) |
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Submitted by Sharkull on Mon, 2006-03-27 14:18 | ||
If you want to start reading how some things are done in DS2, the best place to start is to look in the gas files... Also, here's a copy of components.gas, a very useful file that GPG has put comments in to help modders understand things forums: |
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Adding items to venders on your map |
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Submitted by Dulac on Sun, 2006-03-05 11:43 | ||
Ok, I should of linked this a long time ago =/ . I poked this question and sharkull posted valuable information. http://garage.gaspowered.com/?q=node/2511 forums: |
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Setting up a simple house for node fading |
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Submitted by Dulac on Wed, 2006-02-22 18:47 | ||
First you will want to hide your house's roof. You can hide nodes by selecting the node(s) and in the menu bar select Node then Hide Node(s). To show the node again select node then Show All Nodes. If you will have door tops. Select your door top and in the menu click node then properties. Now uncheck Bound Camera and Occludes Camera. Do this for the roof as well. It's good to remove these default settings so the camera does not duck when player goes under the door top. You will probably have to do the same for the walls of the building as well. forums: |
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Understanding enchantable items in DS2... |
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Submitted by Sharkull on Fri, 2006-01-20 15:31 | ||
(I wrote this in response to a question over at SN but it seems to have just gone down and thought the info. might be appreciated here... It's a bit newbie'ish, but I didn't find this intuitive at all when I was looking for info. on enchantable items... :mrgreen: ). What you're looking for are the [var#] blocks within item templates. The item stats are based on the item_level indicated within the block. For example (from logic\world\contentdb\templates\interactive\wpn_axe_1h.gas): forums: |
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