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Cinbri Assassin

Working on a melee/ranged hybrid for multi-class characters. Wields a glaive/dagger combination. Working on a Cinbri Assassin autocast spell that will split xp between melee and ranged 50/50.

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Studying the flick_functions trying to figure out how to apply the spell's experience split into a functional skrit. Everything else is ready to go.


You Tube video: http://www.youtube.com/watch?v=LleP3i-WHtM

It will be interesting to see how you've done this once your mod is done. Smile

Thanks Sol. (And thx for the "You Tube" comments "anthelios77". Smile )

Latest goodies are new tracer effects for the daggers. First ones were OK, but I decided to alter the HSV a bit for the 2nd pic. I think they look better anyways. ^^

Pretty effects in second. And you are welcome about the comment. ^^

Oops. Got the mod back on different computer, and found out the effects are a difference in directX support. Better effects were because of DirectX 9 as opposed to Directx 8. I had just upgraded work internet computer the day before testing new effects. :blush:

Now I definately have to get directx 9 on all the 'puters I mod/play on. ^^