What is a skrev?
Submitted by sol77 on Tue, 2007-08-28 06:54 | ||
Silly question perhaps, but what is a skrev? I saw the term in this screenshot: siege.yanksandbrits.net/index.php?n=Main.EditingASkrev forums: |
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hi, sol..
- I found this on Google..
http://siege.yanksandbrits.net/index.php?n=Main.SiegeToolsForEclipse
- it will probably mean more to you than me..
I just uninstalled both DS1 and DS2 to do a fresh install, but I found this on the net:
Thanks Blondin. That is the site where I found the screenshot though.
Thanks Volkan, that brings me a bit closer to the answer. I think I need to install the new version of siegetools and go through Xaa's skrit lessons. But seemingly it is a gizmo that initializes an event. I think it would be good with a tutorial that explains terms like that. SU already does I guess, but it would be nice to have it all on one page.
Has anyone done that already?
A Skrev is short for a Skrit Event. They first appeared on the scene when Yesterhaven was released the summer after DS1 was released. Basically, what GPG used these for was to create coordinated events in DS. These would be similar to a NIS, but since it didn't put the screen in letterbox mode or use custom cameras, they could be used in MP as well as SP. Writing your sequence in skrit with timecode as to when each element of the sequence occurs gives you much greater control over a cut scene or special sequence of events.
An excerpt from one of our skrevs is:
If you notice the time code, each action within the state is fired off at a particular second count from the time the state was entered.
So you activate second moongate at 1 second, activate camera at 4 seconds, and spawn companions at 6 seconds after skrit initiates, is that correct?
That was a very elaborate and good answer, thanks.
It seems like a very useful thing. So when this state is entered you can basically setup phases during the scene where you can call any skritfunction or variable you want?
Yes, except the second count starts at the top of the state, so if you chain through multiple states of the skrit, each state resets the counter.
And yes, it's like any other skrit. You can include other skrits or write your own functions.