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BW-More_Hair_Plus_V3-1 |
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| Submitted by PhoeniX on Mon, 2011-02-21 16:50 | ||
Mod Title: BW-More_Hair_Plus_V3-1 What's New: And the scalar to keep armors and weapons from becoming too powerful. {
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{
alteration = alter_armor;
description = "Armor Bonus based on your prowess";
duration = #infinite;
is_permanent = true;
is_single_instance = false;
value = #int*0.10;
}
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{
alteration = alter_armor;
duration = #infinite;
is_permanent = true;
is_single_instance = false;
value = #str*0.10;
}
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{
alteration = alter_armor;
duration = #infinite;
is_permanent = true;
is_single_instance = false;
value = #dex*0.10;
}
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{
alteration = alter_melee_damage_max;
value = (((#melee)*0.5)*0.5);
duration = #infinite;
is_permanent = true;
is_single_instance = false;
}
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{
alteration = alter_melee_damage_min;
description = "Alters Damage According to Melee Skill";
value = (((#melee)*0.5)*0.5);
duration = #infinite;
is_permanent = true;
is_single_instance = false;
}
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{
alteration = alter_ranged_damage_max;
value = (((#ranged)*0.5)*0.5);
duration = #infinite;
is_permanent = true;
is_single_instance = false;
}
[*]
{
alteration = alter_ranged_damage_min;
description = "Alters Damage According to Ranged Skill";
value = (((#ranged)*0.5)*0.5);
duration = #infinite;
is_permanent = true;
is_single_instance = false;
}
}
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