DS1 & LoA Mod Development
Discuss modifications of DS1 and LoA here.
Pyrostock |
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Submitted by Wild Parrot on Thu, 2006-01-12 23:10 | ||
I am attempting to contact Pyrostock to ask about possible improvements to the Elite Ehb map. Does anybody know a way to contact him? forums: |
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Siege Editor 1.7 |
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Submitted by Wild Parrot on Thu, 2006-01-12 11:49 | ||
Hello, I am new to modding, and have a couple of questions about Siege Editor 1.7: Type : Error Duplicate template detected: 'base_skeleton_good' is already in content database forums: |
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Adepts mod questions |
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Submitted by Rhomboidspace on Thu, 2006-01-05 16:50 | ||
I'm using the Mod Adepts v0.9 and Legends of Utrae v3.2 together and something i'm noticing is the characters don't seem to be auto casting buffs unless one of the spell slots are selected. the buff doesn't need to be in the active spell slot but they're not being cast if melee or ranged weapons are being used anyone know of any kind of fix for this i'm using only those two mods and they're in a specific mods folder and not the common resources folder. forums: |
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Shipwrecked |
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Submitted by Shocked on Sat, 2005-08-06 17:18 | ||
Hello everyone. I'm starting to get really bored waiting for DS2 (13 days left) and decided to make a map for DS1 seeing as how there aren't any new maps having been made for it recently. o_O I know I'm pretty stupid for making a DS1 mod when DS2 is arriving so soon, but I really don't care, and I don't even know if I will mod for DS2 as all the pushbacks have made me lose interest. O_o Either way, I'm making this mod for me and will release it because I'm cool like that. forums: |
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Halfelven gmax files |
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Submitted by iryan on Sat, 2005-08-06 07:34 | ||
I've just been contacted by Chris Sipps, the author of the Halfelven model released some time ago, who wants to know if there would be any interest in the gmax files being released. This could be of interest for anyone who wishes to learn modelling. forums: |
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Siege Editor Question |
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Submitted by LoneKnight on Mon, 2005-08-01 20:08 | ||
Hey all. I feel like an idiot asking this, but I am looking for a node that I know should be here but it isn't. The node looks like a raft that is surrounded by water. You can walk onto the raft. I have seen this node several times before, but can't locate it now. It was used in LoH in the Light Elf beaches if that helps anyone to know what it looks like. I'd just like to know if anyone can tell me which folder this node is in. I'd be very thankful. forums: |
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Conversations with party members |
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Submitted by iryan on Thu, 2005-07-28 05:27 | ||
Some of you may remember a thread started by me on the old site about changing the conversation screen. Thanks to Frilly Wumpus & Snowfox I was able to include this addition in the beta version of Cat Mansion Adepts. However I was always disappointed in Dungeon Siege that once your party members join you, that's it. No more interaction. They may well be the tanks & robots from Total Annihilation for all the personality they exhibit forums: |
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