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Adepts mod questions

I'm using the Mod Adepts v0.9 and Legends of Utrae v3.2 together and something i'm noticing is the characters don't seem to be auto casting buffs unless one of the spell slots are selected. the buff doesn't need to be in the active spell slot but they're not being cast if melee or ranged weapons are being used anyone know of any kind of fix for this i'm using only those two mods and they're in a specific mods folder and not the common resources folder.

Sorry, doesn't seem like anyone knows the answer.

Rhomboidspace wrote:
I'm using the Mod Adepts v0.9 and Legends of Utrae v3.2 together and something i'm noticing is the characters don't seem to be auto casting buffs unless one of the spell slots are selected. the buff doesn't need to be in the active spell slot but they're not being cast if melee or ranged weapons are being used anyone know of any kind of fix for this i'm using only those two mods and they're in a specific mods folder and not the common resources folder.

First Legends of Utrae and Adepts must be placed in the DSLoA folder only!
They can not be in the standard DS resources folder.
Second some functions will not work unless you start the game from the DSLoA Start Icon.

However there are some bugs that exist in Adepts v0.9 that not even this will fix. Therefore I would recommend replacing Adepts v0.9 with Cat Mansion Adepts 3.09 Beta. This mod which also must be in the DSLoA folder incorporates and replaces all versions of Adepts and Cat Mansion Plus Pack, adds a new conversation screen and many other features.
Iryan and I worked on this upgrade mod for a very long time, and as far as I know there are no major issues.

You can download Cat Mansion Adepts 3.09 from http://herenaforge.org/tiki-view_articles.php

I would recommend reading the related posts on Cat Mansion Adepts there as well.

Lili "bare_elf" wells co-creator of Cat Mansion Adepts 3.09

Sol I know the answer its just that I have been really busy :P

Well ok. Laughing out loud