DS1 & LoA Mod Development
Discuss modifications of DS1 and LoA here.
May the Fourth Be With You |
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Submitted by ChickenGeorge on Fri, 2019-05-03 22:38 | ||
Here is a little something was working on. And a video: The mod is not there. forums: |
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Playable Hassat Characters |
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Submitted by ChickenGeorge on Sat, 2019-04-20 13:22 | ||
So there has been plenty of talk about this. My skills at animating are minimal. Is it possible to merge animations from one creature to another? forums: |
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A derp moment with progressive items. |
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Submitted by Klandank on Thu, 2019-04-18 11:15 | ||
So, funny story…. I wanted to create progressive items with values that progressed differently depending on the user’s skill levels. For example, a suit of armor that would gain value quickly as you gained melee levels, more slowly if you gained ranged levels, and very slowly if you gained casting levels. So I plugged this mishmash in to the “value =” field of the item: forums: |
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AAGUI [At Last, A Good UI] Link & Shameless Advertisement. |
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Submitted by Eksevis on Wed, 2019-03-27 02:20 | ||
To make weapons for Dungeon Siege |
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Submitted by ChickenGeorge on Sat, 2019-03-16 15:07 | ||
I have a silly question. forums: |
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[loot_drop_indicator]{} |
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Submitted by Moros on Tue, 2019-03-12 19:38 | ||
I've forgotten what the loot drop indicator does or means, I've looked through all my notes and searched this site to no avail but I've come up with nothing, I can only say in my defence that my searching skills are not that good so can someone put me out of my misery and tell me what it does. forums: |
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Object Highlight When MouseOver |
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Submitted by ChickenGeorge on Thu, 2019-02-28 12:39 | ||
Hi. Does anyone know what decides if an object is highlighted during game play? forums: |
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