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[Tutorial>Art] Weighing a new Armour Mesh {Image Heavy}

Strider978's picture

OK my disclaimer first. I made this tutorial a year or two ago, and it was posted on Siegeworks till it went down, recently I found it again and decided to post it here.

This is a VERY image heavy tutorial, it consists of 28, 1280 x 1024 JPEGs so please be patient.

Also I have to apologize for my spelling and grammar; I shudder reading through it today, and if it's not clear feel free to post in the mod development forum with your troubles.

Thanks,

Brady

Your going to need gmax, the dstoolkit, and the farmboy art pack installed before you can do this. You'll also need the a0 (a1) mesh of your character already modeled and textured, as well as a rig already built for it.

http://i110.photobucket.com/albums/n114/Strider978/1.jpg

http://i110.photobucket.com/albums/n114/Strider978/2.jpg

http://i110.photobucket.com/albums/n114/Strider978/3.jpg

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http://i110.photobucket.com/albums/n114/Strider978/6.jpg

http://i110.photobucket.com/albums/n114/Strider978/7.jpg

http://i110.photobucket.com/albums/n114/Strider978/8.jpg

http://i110.photobucket.com/albums/n114/Strider978/9.jpg

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http://i110.photobucket.com/albums/n114/Strider978/11.jpg

http://i110.photobucket.com/albums/n114/Strider978/12.jpg

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http://i110.photobucket.com/albums/n114/Strider978/17.jpg

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http://i110.photobucket.com/albums/n114/Strider978/27.jpg

http://i110.photobucket.com/albums/n114/Strider978/28.jpg

Thank you Strider, been looking for a tutorial like this. Laughing out loud