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Up to 12 party members

This looks interesting Gemeaux333. The only problem I can see is fitting them on some of the small elevators Wink

Indeed, that an anoying problem common to Dungeon Siege 1, 2 and Space Siege...

Seriously, you should hire the guy who is doing this (Templayer)

Templayer's picture

bare_elf wrote:
This looks interesting Gemeaux333. The only problem I can see is fitting them on some of the small elevators Wink

Hi, i'm the "author" of that thingie.

Also I did that for a youtube series, so... I actually HAVE to fit them onto small elevators to play.

I've bound a button to the "move character" action, which doesn't select the character underneath the cursor, making fitting all 12 of them onto a small elevator possible. Still infuriating sometimes, though. Laughing out loud

Templayer's picture

Gemeaux333 wrote:
Indeed, that an anoying problem common to Dungeon Siege 1, 2 and Space Siege...

Seriously, you should hire the guy who is doing this (Templayer)


Currently I work as a programmer that makes software for powerplants and an energy distribution company.
If I were to be hired, I am sure you wouldn't be able to afford my salary. Insane

Unless they dump me tomorrow for bragging, that is.

Well, when I said "hire", it was more to say that you would be a great addition to the team...

For the elevator issues, I think that, like summoned creatures, the characters who stay a bit too far from your head group should teleport next to it, is it doable ?

Gemeaux333 wrote:

Well, when I said "hire", it was more to say that you would be a great addition to the team...

For the elevator issues, I think that, like summoned creatures, the characters who stay a bit too far from your head group should teleport next to it, is it doable ?

Or take your group throu on a few at a time. Annoying but it works.

I know, but I was suggesting this modding solution : regular characters teleporting like summoned creatures when too far from the head group