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What other games do you play

poll description: 
I was just wondering what other games people who use Siege the Day play or mod on a regular basis For the other category tell us what the game is.
Skyrim
26% (13 votes)
World of Warcraft
20% (10 votes)
Baldur's Gate
12% (6 votes)
Dragon Age II
2% (1 vote)
Witcher 2
2% (1 vote)
Dark Souls
6% (3 votes)
Star Wars: Knights of the Old Republic
0% (0 votes)
Other
32% (16 votes)
Total votes: 50

Comments

Civilization, Heroes of Might and Magic, and recently got Morrowind and Tribune(which is overclocking my processor)

Dwarf

Modding Skyrim right now, but have also modded Oblivion and Daggerfall. Playing the games is just a way of testing mods, isn't it?

ghastley wrote:
Modding Skyrim right now, but have also modded Oblivion and Daggerfall. Playing the games is just a way of testing mods, isn't it?

You are correct, no point in playing a game that can not be modded Smile
Elf

Bare_elf, I've got some great modding ideas from D3 for DS2 Smile . I also got good ideas from reading forums of what people want in D3 (monsters spawning in waves sounds feasible). Where to start is the question! Lots of work can be done to improve DS2 fun. It's important to keep up with the ARPG genre if you want to design that kind of stuff. I can understand the sentiment though!

I've been playing World of Warcraft for the last eight years. Gack. I also play dragon age 1 from time to time along with the original dungeon siege and also dungeon lords.

Railroad Tycoon II is my other old favourite; I spent months editing three of the supplied maps for myself, and may go back to do more one day

kathycf, I don't expect to get it out ever again, but I've played the original Warcraft (Orcs and Humans).

bare_elf wrote:
ghastley wrote:
Modding Skyrim right now, but have also modded Oblivion and Daggerfall. Playing the games is just a way of testing mods, isn't it?

You are correct, no point in playing a game that can not be modded Smile
Elf

It may be sacrilege to hear it from me but I enjoy quite a few games that don't support modding. Of course they would be 1000 percent better if they could be modded. DS2 isn't even my most favourite game, I only play it because of the modding capabilities otherwise I'd probably only play it the once. That's why I skipped the scene for a year or so because of the lateness of releasing the Editor and modding tools.

I'm not even playing DS2 at the moment, instead I'm playing the Last Remnant in my free time (whilst still doing some modding work on DS2 of course). It's an unique and brilliant game which could have benefited greatly from modding support. I've never beaten it without the use of cheats which is why I'm attempting to do so this time. To get a 100% completion rate in it you do have to understand its quirky nature. I consider deliberately avoiding weak monsters and trying to get your unions killed or severely hurt as many times as possible in order to advance your stats while avoiding gaining too much experience - very quirky indeed.

Other games I've played in the recent past has been Oblivion, Morrowind, Skyrim (which I could never get into), Fallout 3, Fallout New Vegas, Bioshock, Grandia 2, Final Fantasy XIII, Jade Empire, Summoner and Vampire - The Masquerade Redemption. It's probably not widely known but the last four do support modding.

My most favourite games however come from the PS2 (there's something off about PS3 games). They are Star Ocean 3 - Till the End of Time, Grandia 3, Final Fantasy X, Final Fantasy XII (including the International version), Xenosage 1,2 & 3, Suikoden 4 & 5. I still enjoy Star Ocean 2 and the first Grandia from the Playstation. The fact that you can play all of these games now on the PC with an emulator is a bonus.

iryan wrote:
bare_elf wrote:
ghastley wrote:
Modding Skyrim right now, but have also modded Oblivion and Daggerfall. Playing the games is just a way of testing mods, isn't it?

You are correct, no point in playing a game that can not be modded Smile
Elf

It may be sacrilege to hear it from me but I enjoy quite a few games that don't support modding. Of course they would be 1000 percent better if they could be modded. DS2 isn't even my most favourite game, I only play it because of the modding capabilities otherwise I'd probably only play it the once. That's why I skipped the scene for a year or so because of the lateness of releasing the Editor and modding tools.

I'm not even playing DS2 at the moment, instead I'm playing the Last Remnant in my free time (whilst still doing some modding work on DS2 of course). It's an unique and brilliant game which could have benefited greatly from modding support. I've never beaten it without the use of cheats which is why I'm attempting to do so this time. To get a 100% completion rate in it you do have to understand its quirky nature. I consider deliberately avoiding weak monsters and trying to get your unions killed or severely hurt as many times as possible in order to advance your stats while avoiding gaining too much experience - very quirky indeed.

Other games I've played in the recent past has been Oblivion, Morrowind, Skyrim (which I could never get into), Fallout 3, Fallout New Vegas, Bioshock, Grandia 2, Final Fantasy XIII, Jade Empire, Summoner and Vampire - The Masquerade Redemption. It's probably not widely known but the last four do support modding.

My most favourite games however come from the PS2 (there's something off about PS3 games). They are Star Ocean 3 - Till the End of Time, Grandia 3, Final Fantasy X, Final Fantasy XII (including the International version), Xenosage 1,2 & 3, Suikoden 4 & 5. I still enjoy Star Ocean 2 and the first Grandia from the Playstation. The fact that you can play all of these games now on the PC with an emulator is a bonus.


I do not think it is sacrilege to play a game that can not be modded. I have played several some that are old and some that are new. However once I beat them or get tired of not being able to beat them I will unload the game from the computer and put the disks away in a safe place which I will forget, then when I find them at some point in the future I might play them again because I have forgotten how they worked. On the other hand a game I can mod, I tend to keep on playing them. I tend to lean toward RPGs over any other type of game. As I can hide in them from the real world.
Elf

I'm quite the opposite. I tend to play the same game over and over for years, lol. It's been D3 since launch. It's gone through so many changes! If it was moddable, it'd be my favorite game. It's online only Sad . I've also started playing DS2 BW again.

I didn't try out many new games the recent years - but for example I've played the WoW online demo 2x without being thrilled :P - with a soft impression won however why it may appeal to so many people.
So basically I just stick with 'playing' DS2 - whereof a big portion is nothing else than mod-testing, trying out new ideas, or simply keeping older mods up to date.

However one of my other favorite games (still) is Civilization 4, moddable too, but luckily there are so many good mods/conversions there is not much to do for me. Wink
After playing several archaic Civ4 mods (like Fall from Heaven II), I tend to prefer currently more futuristic mods again like Final Frontier Plus, Dune World or Planetfall (~Alpha Centauri).

As soon as I can compose a new and hopefully fast patch-work PC (made of existing hardware pieces laying around) I guess I will look for Torchlight II, Age of Wonders III or Civilization 5.

Demos of games give such a small taste of the game, I think. In WoW it takes some time to get to the more fun parts. Lower levels are kind of "fetch me 10 bear asses" which aren't especially engaging types of quests.

@ Richard: I haven't played any of the real time strategy games, but have a copy of Orcs vs Humans myself. Blizzard looooooves their orcs.

Like bare_elf said, I prefer rpgs because I like escaping. It is also fun to watch one's character grow up, so to speak.

kathycf wrote:
Demos of games give such a small taste of the game, I think. In WoW it takes some time to get to the more fun parts. Lower levels are kind of "fetch me 10 bear asses" which aren't especially engaging types of quests.

@ Richard: I haven't played any of the real time strategy games, but have a copy of Orcs vs Humans myself. Blizzard looooooves their orcs.

Like bare_elf said, I prefer rpgs because I like escaping. It is also fun to watch one's character grow up, so to speak.

I voted WoW, although technically I don't have broadband internet but if I had broadband I would play WoW and SWTOR. I like the fact that WoW gives people 20 levels for free, even if the player does have to fetch 10 bear asses lol, the respawns make it a challenge even in a cave area, I just love all the character customizing in game, the modding atmosphere is easy, with lua and toc to edit and I have created WoW addons in the past.

SWTOR lets u modify the ui, and lets u play practilly the whole game for free and its the closest thing to a StarWars RPG u will find, so I recommend it to players as well as long as they can handle a StarWars atmosphere although technically u don't have to like StarWars to carry a lightsabre or blaster rifle in a rpg environment...

I too prefer RPG games only, although I do like playing the older civ2.. I only mod DS series, tried modding Skyrim, but wasn't happy with its lack of mouse use, although it is a very much pretty game, just not my type of rpg to play.

anyways its more fun to mod the game than to play the game now days, in fact, its sometimes more fun helping others mod the game as well than playing, as once you beat the game, you don't really feel as thrilled about playing anymore. there is always something in a game that can be modified.

I've been playing a lot of Fallout recently.
Well. Not so much 'playing' as trying to get all these awesome mods to work together properly long enough for me to load MORE mods onto it.
That's my problem with these types of games, I get playing for like twenty minutes and then I'm like, "You know what? These rats need bigger breasts" or something stupid like that and BAM, I'm back at the Nexus. Especially using a tool like Mod Organizer, which has some great perks, which are just barely enough to make up for the fact that those perks make modding harder for Fallout 3, Fallout New Vegas and Oblivion. Easier for Skyirm, though. It turns what would be a 2-hour problem (for someone like me with the critical thinking of a gnat on crack) easily into a 4-hour problem. Of which I feel highly accomplished when I figure out.

I could never get in to Fallout on the console. My first gripe was, like Oblivion, the characters all look like potatoes. Ugly ones, not the cute ones.
And then, like Oblivion, it felt so rigid after having played Skyrim. I've also noticed that Fallout, being primarily a shooter but being a kind of rough one, requires a lot more skill to maneuver in. Which is something I haven't adjusted to yet, and is still kind of Immersion-breaking.
However, the game is still not failing to catch my attention especially seeing what some mods have done for it. New Vegas, more than 3, but they still both have great communities.

((That all said, using Mod Organizer has made me think of something for DSII and, before we jump to conclusions, I'm not looking for compatibility with DSII for Mod Organizer.
I would, however, like the ability to play DSII in separate profiles. Granted there aren't a huge amount of mods available (Anymore) for DS, there are still some of the bigger ones which, unfortunately, usually share some compatibility issues.
Adepts, for example, I always wanted to play through but never got myself to do it because it's a total conversion. (And I don't like Anime, I don't think the CatMansion things fit at all) But it still had some interesting sections of it I wanted to play.
I suppose the more I think of it, the more I think it's too big a project for too little a payoff. I just find it so messy to just have another copy of the game in a separate directory to play something like that.))

Fallout is a delicate little peach, too. One screw up in the engine and the whole thing comes crashing down, which happens a lot I hear because it's a pretty meek engine to begin with. I mean, Skyrim can be messy, but at least there's less chance of getting your character oblitermerated if you know what you're doing when modding.
Still. I'm starting to grow fond of it, finally. Can't wait till I get to a second playthrough, because then I'll have learned from my mistakes in the first very much like... Every other game, right?

Darkelf wrote:

anyways its more fun to mod the game than to play the game now days, in fact, its sometimes more fun helping others mod the game as well than playing, as once you beat the game, you don't really feel as thrilled about playing anymore. there is always something in a game that can be modified.

What sort of wow addons did you create? As to the part of your post that I quoted, I totally agree. I really prefer Dungeon Siege 1 (plus assorted maps and mods) over Dungeon Siege 2. I will start to play a game and then get a little bored since everything is so familiar, which leads me to think of new things I would like to do or make.

Darkelf wrote:

anyways its more fun to mod the game than to play the game now days, in fact, its sometimes more fun helping others mod the game as well than playing, as once you beat the game, you don't really feel as thrilled about playing anymore. there is always something in a game that can be modified.

That's DS2's end game! I wonder if I could mod the game to make it more interesting. The GPG maps get boring. I might try to start from scratch again rather than add onto the current GPG map. This would be with the design I mentioned to you earlier (tuning and triggers for spawns) The BW map is quite bland imo as well. I've been playing a lot, but I modded more than I played when DS2 came out (had tools and map editor earlier than official release).

kathycf wrote:

What sort of wow addons did you create? As to the part of your post that I quoted, I totally agree. I really prefer Dungeon Siege 1 (plus assorted maps and mods) over Dungeon Siege 2. I will start to play a game and then get a little bored since everything is so familiar, which leads me to think of new things I would like to do or make.

I made a tracking broker addon, and made a bunch of unreleased broker addons, I posted my 2 addons to curse and they appear as outdated now, I need to update them for the new wow.

Melandrhild's picture

I play mostly Skyrim (with mods <3) from this list so I voted it, but in other games I love I would mention Drakensang The Dark Eye and Drakensang River of Time, also the Divinity games from Larian.

(Used to play WoW but didn't play it since the Pandaren addon release)

Pillars Of Eternity, an isometric-style adventure,
- bit like Baldur's Gate..
- by Obsidian, too :woot:

Grim Dawn - from creators of Titan Quest Smile It's not bad and im curious when full version comes out.
But stil...Nothing is better than Dungeon Siege 2 Dwarf

Grim Dawn seems interesting. I quite liked Titan Quest (with a few mods, of course :)) .

I play mostly wow sometimes jump in to APB cuz it have in-game build image editor which allows to dye your clothes w/e u want and and a bit of dragonage tho very rearly.