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1. I changed the wolf bow to the undead, didn't want any wolves dying, and undead wolf was already dead... the bow is based off a regular arrow, I removed the speed to use the default component.gas speed instead in F build, as the arrow is faster yet at first testing, but it seems even default component.gas speed is now also to fast so will have to make the default 100 or something, I can barely see the running anim it so fast, if ranged is within melee distance it hard to see at all, the further away the ranged is the easier it is to see it seems.

2. follow and formation have been changed. formation I drastically changed, they should be really tight groupings even around monsters, they still don't get 8 on some of the small elevators though but I only been clicking 1-2 (mainly this blasted tragg I wish I didn't have) to move on elevator lately.

I am currently made my way out of goblin area, on way to fortress kroth, found out I didn't have this nature mage named Andy from swamp area in party yet so had to go back to swamp to get him. currently testing build G, I have added 3 new NPC_summon Pack Werewolves since, but will be making an H build, to fix the wolf bows Smile this game needs more shops, the swamp shop wouldn't sell many spells Sad so haven't been able to test much.

bare_elf wrote:
We have made it to Lang by following the smell of the mold. Currently Playing Legends of Utrae 3.2 with WolfyDE16f and Lili_Wolf_Summons_V4. Eight party members and five protector wolves. I have not been able to get the French and Irish wolves to look as they should. So have removed them for now.
1. DE I like the wolf bow, except it is hard to tell that we are shooting wolf ammunition. Maybe slowing down the firing rate or increasing the time the wolf is displayed might help.
2. Did you change the follow and formation dsres files? as over the last 2 days my wolves have not been getting stuck in the terrain.
3. Wish I could figure out why my screen shots are getting corrupted when my screen resolution is 1366x768 (using windows 10) do not have this problem with windows 7 at either 1600x900 or 1920x1080 (system has two monitors). Might it be the the Intel HD Graphics 5500 chipset on the windows 10 laptop? If so does anyone know a fix?