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Resurrect can and has been made autocast before in mods... the monsters have autocast... but the thing is, autocast assumes there is a dead hero, so the spell would be constantly cast, could very well use mana....so should it really be autocast, perhaps the real answer is to make it autocast with a low chance of autocast, but the real culprit, is the mana it takes to do the resurrect, that is one mana consuming spell, nature mages mostly use up all their mana casting buffs, normal spells and summons, and don't have any left for Resurrect, at least when I played that usually what happened.

Femme made the autoengage mod, which modifies the attack similar to ds1, so it's possible to modify the UI to do some of the things u want from ds1 but like everything else, it takes time, desire, and motivation to do some hardcoded work, to change any of that..i doubt there is anyone who would want to put time into porting that code over as the game is quite old now.

I guess if one wanted the hero's to flee, changing actor_good mind to flee percentage would solve that problem... modifying actor_good can fix some of the things u want, but still wouldn't have the ui.

If u want Taar guarded, probably should make her the "Player controlled" character, that way she gets guarded, and there's nothing wrong with Taar just being healer only, after all a group of heroes healed is better than a group of heroes dead!