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Deprecated function: The each() function is deprecated. This message will be suppressed on further calls in remember_me_form_alter() (line 78 of /var/www/siegetheday.org/sites/all/modules/contrib/remember_me/remember_me.module).

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HardLess's picture

1. This bug is because of me. I can correct this but it's a little problem. It's due to the window I added which is to big and blocking the cursor. I just need to resize the window.
2. This one is due to the lack of update of the gridbox. I don't really know how to update it.
3. A close button is quick to do I'll work on this.
4. This problem is the major one.
6. I did it for test purpose. Don't worry.

Quote:

nice work, A for effort! now a few questions, the original loa version uses a "Component" called backpack, it uses a skrit called job_get... now with that said, this ds2 version has category_name = "backpack"; where is this category in the game at? also it uses is_pack_only = true; according to Components - [is_pack_only] { type = bool; default = false; doc = "Set to true if this object cannot equip anything"; and then the original had [is_backpack] { type = bool; default = false; doc = "Is this a backpack?"; }
anyways that's all the questions I have for now, nice work with the ui!

Thanks, is_pack_only is set to true because the backpack does not have a body.
Is_backpack does not exist in dungeon siege 2.
I will check the job_get..

Update:
If I well understand the job_get.skrit, it has been redone in loa in order to place an object in the backpack if there is no place in the inventory. But it can helps thanks Smile

Thanks guys :).

HardLess.