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I couldn't find this link on the site. I thought we'd sticky'ed it somewhere.

http://scottbilas.com/files/dungeon_siege/Skrit.html - The Dungeon Siege Technical Manual. Despite the subtitle, it is the only page. However, I recall at least one other source of his stuff, that mentioned how to get the DSMOD to dump the function parameters to a file for documentation purposes. That also included enum's etc. I don't remember if item_level details were in that output.

The document I'm trying to find was a paper written for a game industry conference that described the way the C++ functions exposed to the scripting engine could be made self-documenting, so if the C++ programs changed anything, the computer rewrote the doc.

Googling "Scott Bilas Dungeon Siege item level" gets me too much, but it's probably in there - and most of the results are useful, even if they don't answer this one!