forums | blogs | polls | tutorials | downloads | rules | help

Add new comment

HardLess's picture

My bad, extracted the wrong file. Laughing out loud

This is what I found...

An item in DS1 must have a pcontent component.

	[pcontent]
	{
		[base]
		{
		  f modifier_max = 1.000000;
		  f modifier_min = 0.000000;
		}
	}

In the pcontent component there is a variable known as force_item_power. Which is by default 10 if you don't modify it.

			[base]	// $ special "base" rule that adds modifier_min/max and/or force_item_power to the base type
			{
				modifier_min = 1;							// (optional)
				modifier_max = 4;							// (optional)
				force_item_power = 10;						// (optional)
			}

Hope it helps a bit more ;).

HardLess.