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Dulac wrote:
Diversity iryan? I was thinking of making the town one race. Perhaps that's bland. Maybe I should make it a city with a bunch of various races. I was considering using some of Mcarp's nodes in it. I'm starting to dread that because I thought the A2 town inn had too many pieces, lol.

Mcarp's Cathedral really needs to be put in a map!

http://mcarp.earthstorm.com/reel/cathedral/index.php

There are a good number of mcarp node collections I think would be awesome. You usually find diversity in cities, so I should expand it if I go that route.


You could make several towns all with the same race or predominant race as per DS2. Maybe something like Quillrabe for Gargoyles or a watery city for Naja?

I know about his nodes and I used some of his work in Adepts. You can even find his dinosaurs lurking around in the secret town in Adepts. The cathedral is a wonderful piece of work even though it has no working fades. To use them you would probably need to extend off the region or assemble the pieces in a new region as I found I couldn't use them as a prefab. They wouldn't join with anything I tried.