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DS2 and other ramblings |
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Submitted by OfficerDonNZ on Wed, 2012-05-23 21:58 | ||
After the disaster that was Mass Effect 3 ::shudders:: I needed something to vent my frustration on so I had to track down a copy of DS2 and BW I completed DS2 once many years ago when it had first came out, before the BW add-on. Even then the way the skills were arranged in the different classes scream at my inner role player "Dual Class" Though given the way DS works experience wise Dual Class is probably the wrong words to use. A high level fighter takes 5 levels in archery, that gives him access to dodge at level 1 and at level 5 the ability to harvest health potions but more importantly the elemental resistance bonuses. This is probably the simplest case of a dual class DS2 character KillerGremal's Aranna Legacy Mod makes a dual class Nature/Combat Mage even more viable. The possibilities from there get a bit more complicated from there. At level 1 fighters get a health bonus, something most characters could pick up at some point without too much trouble (especially if you forget to change your mage's attack back to a spell, oops) and at level 12 fighters get damage resistance but that's possibly a bit high for most characters to risk. Of course there are two other limiting factors, skill points, or lack thereof depending on how you want to look at it. Ok done rambling I think. forums: |
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