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Rezzie Mods

Here are a few of the mods that I've made, each file contains a readme explaining in detail what it does and how to use. Looks like you can only attach one file per post, so I'll attach in replies.

6 Slots
This mod enables the player to purchase 6 party member slots on any difficulty level.

All Chants
This mod gives the player all chants, including quest related ones. Get them by breaking any container, opening a chest, etc.

Chant Labels
This mod renames all the "Mysterious Chants" to a more descriptive name, with a description in the lorebook.

Dead Amulet
This mod adds a new amulet to the game, which will grant the wearer to speak to the dead (same effect as the chant). It also has +80% death resistance.

Dead Spell
This mod adds a new spell to the game, which will allow the player to speak to the dead (same effect as the chant).

Formation
This mod rearranges the "Rampage" formation to a safer style, by allowing casters and ranged players to stand further back. See readme for visual.

Gold
This mod increase the maximum gold the party can carry from 9,999,999 to 2,147,483,647.

Incantation
This mod makes all incantation shrines reactivate instantly, and makes the "Chant of the Dead" last for 3600 seconds.

Pet Levels
This mod removes the level requirement for pets before they can develop (eg dire wolf previously needed to be level 28 before becomming mature). It also makes all pets have 4 pages of inventory.

Scrolls
This mod adds 5 new scrolls to the game, specifically: Wrath of the Bear, Earthen Embrace, Spirit Embrace, Life Embrace, Regeneration, Transmute.

6 Slots
This mod enables the player to purchase 6 party member slots on any difficulty level.

All Chants
This mod gives the player all chants, including quest related ones. Get them by breaking any container, opening a chest, etc.

Chant Labels
This mod renames all the "Mysterious Chants" to a more descriptive name, with a description in the lorebook.

Dead Amulet
This mod adds a new amulet to the game, which will grant the wearer to speak to the dead (same effect as the chant). It also has +80% death resistance.

Dead Spell
This mod adds a new amulet to the game, which will grant the wearer to speak to the dead (same effect as the chant).

Formations
This mod rearranges the "Rampage" formation to a safer style, by allowing casters and ranged players to stand further back. See readme for visual.

Gold
This mod increase the maximum gold the party can carry from 9,999,999 to 2,147,483,647.

Incantations
This mod makes all incantation shrines reactivate instantly, and makes the "Chant of the Dead" last for 3600 seconds.

Pet Levels
This mod removes the level requirement for pets before they can develop (eg dire wolf previously needed to be level 28 before becomming mature). It also makes all pets have 4 pages of inventory.

Scrolls
This mod adds 5 new scrolls to the game, specifically: Wrath of the Bear, Earthen Embrace, Spirit Embrace, Life Embrace, Regeneration, Transmute.

LoneKnight's picture

Wow, you've been busy.

greetings Rezzie, been along time since ya released the originals back in 2005, i like your mods by the way... but i have a question for you....

is there any chance ya can make some combos of some of your mods as well?
Take for instance some of the mods modify shops.gas, so if one like wants to use the new scrolls and the amulet of the dead together they can? otherwise only one of them can be purchased from the shop, do to the fact that only one instance of shops.gas can be used...

what happened to your summon valdis spell?

You can have the Amulet of the Dead and the Scrolls mod active at the same time, as I split the purchasing into a separate ds2res. So if you want to buy the scrolls, stick the "Scrolls Shop" ds2res in. They do work when the ...Shop.ds2res is removed. Also note, they will appear randomly in shops and as drops throughout the game - all the extra res file does is force them to appear in Eirulan.

Additionally, I have left all the tanks unprotected, so anyone is free to extract, modify and redistribute as they see fit.

I left the Summon Valdis one off as it was too buggy, he would never walk anywhere and way too powerful Sad

I've been trying to make a Summon Soul Shard spell, and have it working fine with custom icons, attack, movement etc, but it seems that the details shown when you hover over the icon (life, armour, avg dps etc) are not the values given to it. For example, it says 834 life but when summoned it has 2004. Same with the other stats. Any ideas?