SIEGE UNIVERSITY 2 |
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Siege University II Tutorials Modding FAQ 095: Upgrading DSII 100: The Basics of Siege Editor 201: Compass Map Radar 202: Conversations 203: Journal 204: Quest Indicator Icons 205: Start Positions 206: Teleporters 207: Town Portal Restrictions 208: Weapon Effects 209: Flick 210: Tuning Grids 211: Setting Up Good Map Lighting 212: Setting Up Simple Node Fading 215: Building Data Tables Siege University I Tutorials 200: Concepts and Terminology 201: Templates 203: Triggers 204: Moods 205: Fades 206: Elevators 211: Naming Key 213: Dungeon Siege Resource System 301: Introduction to Dungeon Siege Architecture Third Party Tutorials A Simple Mod Part One - Armor Textures A Simple Mod Part Two - A New Armor Beginners Guide to Stitching Regions How to Open and Create Tanks Making Chants Work in a New Map Ornaments Understanding the NKK Useful Links Siegetheday.org Dungeon Siege Outpost Dungeon Raider Kdawg.org - List of useful Links MCarp DS Nodes Dungeon Siege 2 at Gamefront Broken World at Gamefront |
Overview
·
The
town portal spell (spell_town_portal) cannot be cast by a character
standing on
this node. ·
The
loot thief will not appear to steal items dropped on this node. ·
If
a teleporter is used by a character standing on this node, the region
list
highlight will be at the bottom of the list instead of the top. The
following types of nodes should be listed in this file: ·
Town
nodes (to prevent town portal from being cast in town, to prevent the
loot
thief from stealing quest rewards in non-combat areas, and to make the
towns'
teleporters send the player to the last non-town region they were in,
by
default) ·
elevator
nodes (to prevent town portal being cast on a moving elevator, which
would
cause the earth to explode) ·
Boss
arenas (to prevent town portal exploits and the loot thief stealing
boss
rewards) I've
found some quick ways to generate lists of the above node types. For
towns and
boss arenas, the easiest thing is to select all the nodes that you want
to be
on the list, then save the selected nodes as a prefab. Then, open the
prefab
and search for '[t:snode'. Copy the list of search results to the
clipboard and
paste it into a new file. From there, it's a simple matter to get the
list into
the correct format for the town_portal_restrictions.gas file. For
elevators, search for 'elevator_node' in all elevator.gas files in the
map. The
search results will include the guids of all moving nodes in the map
unless
they are being moved by special skrits. The only special elevator skrit
in the
ds2_world map is the one that moves the archmage arena stair nodes, and
that
happens during an NIS. Therefore, the player can never be standing on
those
nodes while they're moving. |