///////////////////////////////////////// // TEMPLATE: base_body_fighter // ITEM: Base Fighter body [t:template,n:base_body_cm_fighter] { specializes = base_armor_body; [defend] { // 1.0 = Fighter Armor Coefficient .50 = Body Armor Coefficient defense = 1.10 * (0.50 * (16 + (4 * #item_level))); } [gui] { use_class = IST_FIGHTER; } } ///////////////////////////////////////// // TEMPLATE: base_body_ranger // ITEM: Base Ranger body [t:template,n:base_body_cm_ranger] { specializes = base_armor_body; [defend] { // .80 = Ranger Armor Coefficient .50 = Body Armor Coefficient defense = 0.90 * (0.50 * (16 + (4 * #item_level))); } [gui] { use_class = IST_RANGER; } } ///////////////////////////////////////// // TEMPLATE: base_body_nmage // ITEM: Base Nature Mage body [t:template,n:base_body_cm_nmage] { specializes = base_armor_body; [defend] { // .60 = Mage Armor Coefficient .50 = Body Armor Coefficient defense = 0.70 * (0.50 * (16 + (4 * #item_level))); } [gui] { use_class = IST_NMAGE; } } ///////////////////////////////////////// // TEMPLATE: base_body_cmage // ITEM: Base Combat Mage body [t:template,n:base_body_cm_cmage] { specializes = base_armor_body; [defend] { // .60 = Mage Armor Coefficient .50 = Body Armor Coefficient defense = 0.70 * (0.50 * (16 + (4 * #item_level))); } [gui] { use_class = IST_CMAGE; } } ///////////////////////////////////////// // TEMPLATE: base_boot_fighter // ITEM: Base Fighter Boots [t:template,n:base_boots_cm_fighter] { specializes = base_armor_boots; [defend] { // 1.0 = Fighter Armor Coefficient .15 = Boots Armor Coefficient defense = 1.10 * (0.15 * (16 + (4 * #item_level))); } [gui] { use_class = IST_FIGHTER; } } ///////////////////////////////////////// // TEMPLATE: base_boot_ranger // ITEM: Base Ranger Boots [t:template,n:base_boots_cm_ranger] { specializes = base_armor_boots; [defend] { // 0.80 = Ranger Armor Coefficient .15 = Boots Armor Coefficient defense = 0.90 * (0.15 * (16 + (4 * #item_level))); } [gui] { use_class = IST_RANGER; } } ///////////////////////////////////////// // TEMPLATE: base_boot_nmage // ITEM: Base Nature Mage Boots /* [t:template,n:base_boots_cm_nmage] { specializes = base_armor_boots; [defend] { // 0.60 = Mage Armor Coefficient .15 = Boots Armor Coefficient defense = 0.70 * (0.15 * (16 + (4 * #item_level))); } [gui] { use_class = IST_NMAGE; } } */ ///////////////////////////////////////// // TEMPLATE: base_boot_cmage // ITEM: Base Combat Mage Boots /* [t:template,n:base_boots_cm_cmage] { specializes = base_armor_boots; [defend] { // 0.60 = Mage Armor Coefficient .15 = Boots Armor Coefficient defense = 0.70 * (0.15 * (16 + (4 * #item_level))); } [gui] { use_class = IST_CMAGE; } } */ ///////////////////////////////////////// // TEMPLATE: base_gloves_fighter // ITEM: Base Fighter Glove [t:template,n:base_gloves_cm_fighter] { specializes = base_armor_gloves; [defend] { // 1.00 = Fighter Armor Coefficient .15 = Gloves Armor Coefficient defense = 1.10 * (0.15 * (16 + (4 * #item_level))); } [gui] { use_class = IST_FIGHTER; } } ///////////////////////////////////////// // Template: base_gloves_ranger // ITEM: Base Ranger Glove [t:template,n:base_gloves_cm_ranger] { specializes = base_armor_gloves; [defend] { // .80 = Ranger Armor Coefficient .15 = Gloves Armor Coefficient defense = 0.90 * (0.15 * (16 + (4 * #item_level))); } [gui] { use_class = IST_RANGER; } } ///////////////////////////////////////// // Template: base_gloves_cm_nmage // ITEM: Base Mage Glove [t:template,n:base_gloves_cm_nmage] { specializes = base_armor_gloves; [defend] { // .60 = Mage Armor Coefficient .15 = Gloves Armor Coefficient defense = 0.70 * (0.15 * (16 + (4 * #item_level))); } [gui] { use_class = IST_NMAGE; } } ///////////////////////////////////////// // Template: base_gloves_cmage // ITEM: Base Mage Glove /* [t:Template,n:base_gloves_cm_cmage] { specializes = base_armor_gloves; [defend] { // .60 = Mage Armor Coefficient .15 = Gloves Armor Coefficient defense = 0.70 * (0.15 * (16 + (4 * #item_level))); } [gui] { use_class = IST_CMAGE; } } */ ///////////////////////////////////////// // TEMPLATE: base_helm_fighter // ITEM: Base Fighter Helm [t:template,n:base_helm_cm_fighter] { specializes = base_armor_helm; [defend] { // 1.00 = Fighter Armor Coefficient .20 = Helment Armor Coefficient defense = 1.10 * (0.20 * (16 + (4 * #item_level))); } [gui] { use_class = IST_FIGHTER; } } ///////////////////////////////////////// // TEMPLATE: base_helm_ranger // ITEM: Base Ranger Helm [t:template,n:base_helm_cm_ranger] { specializes = base_armor_helm; [defend] { // .80 = Ranger Armor Coefficient .20 = Helment Armor Coefficient defense = 0.90 * (0.20 * (16 + (4 * #item_level))); } [gui] { use_class = IST_RANGER; } } ///////////////////////////////////////// // TEMPLATE: base_helm_nmage // ITEM: Base Mage Helm [t:template,n:base_helm_cm_nmage] { specializes = base_armor_helm; [defend] { // .60 = Mage Armor Coefficient .20 = Helment Armor Coefficient defense = 0.70 * (0.20 * (16 + (4 * #item_level))); } [gui] { use_class = IST_NMAGE; } } ///////////////////////////////////////// // TEMPLATE: base_helm_cm_cmage // ITEM: Base Mage Helm [t:template,n:base_helm_cm_cmage] { specializes = base_armor_helm; [defend] { // .60 = Mage Armor Coefficient .20 = Helmet Armor Coefficient defense = 0.70 * (0.20 * (16 + (4 * #item_level))); } [gui] { use_class = IST_CMAGE; } } ////////////////////////////////////////////////////////////////////////////// // TEMPLATE: base_shield // // ITEM: Base Shield Template ////////////////////////////////////////////////////////////////////////////// [t:template,n:base_cm_shield] { doc = "Shield base template"; specializes = armor; category_name = "ds2_armor_shield"; [aspect] { [voice] { [put_down] { * = s_ui_inv_place_body; } } } [defend] { // 1.0 = Fighter Armor Coefficient .20 = Shield Armor Coefficient defense = 1.1 * (0.15 * (16 + (4 * #item_level))); defend_class = dc_shield; } [gui] { equip_slot = es_shield_hand; active_icon = b_gui_ig_i_ic_w_shield-01; use_class = IST_FIGHTER; inventory_height = 2; inventory_width = 2; } }