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HardLess's picture

Modding ideas

Hi guys,

It has been a long time since I have posted anything in here. I have been away for a little while due to personal stuff especially my studies.
I have been thinking a lot about modding potential in Dungeon Siege. But I don't have enough potential in order to make everything I would like.
So I'm posting today to make a call. I would like to create a little group with motivated people. If anybody with knowledge in modding want to participate I would be happy.

I have some ideas that I'll list, so you can say whatever you want on those:

_ Inventory mod (a button or a shop where you can enlarge your inventory)

_ Racial skill mod (a little skill tree by race)

_ Weapon's rune mod (a bit like enchanting but you can get rid of the rune to put it on another weapon)

_ Better effects mod (just an idea to create more realistic effects)

_ HD textures (enhancing the textures of the game to add some realism)

_ Terrain rework (like adding grass on the terrain to a better look)

_ Backpack mod (like it was in DS1:LOA)

_ Enchanted spellbooks (like it was in DS1:LOA)

_ Total shop rework (making much more harder to find anything (spells, armor weapons) like in DS1:LOA)

_ New race (skeleton, gargoyle [import it from DS1:LOA ??])

_ Skill table overhaul

_ Piercing damage, move speed, range modifiers

This is pretty much what I had in mind, I know that I have the Ancient Gift mod that isn't finished at all. But I have lost the feeling of continuing this mod. I would like to but I have so much to do that it's really hard to see the end. I think that modding alone is really hard and what I search with this project is to make this community really like a community with people working together to create nice stuff.

If anybody want to participate to this, please explain what do you feel about any of those ideas. Or/And add some ideas.

Bye guys, I'm happy to be back and I really want to make stuff that people really wish to see in the game.

HardLess.

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